2024 Workshop Modality

For the last three years, our workshop has been run in a way that’s a little unusual, but which the organizers think is conducive to discussion and a better fit for a virtual format:
The workshop is a pre-read event, meaning that once a paper has been accepted, we ask authors to submit a draft in time for attendees to familiarize themselves with the work. We also invite and encourage true works in progress — ideas that are still in flux, papers that are mostly finished except for a section which is still sketched-out, and so on. The plan is for us to work together to improve the papers in the workshop.

Once an abstract has been accepted, we assign a particular commentator for each paper, and put the commentator and author in contact with each other in the hopes that they keep clear lines of communication open running up to the workshop. Commentators lead each session rather than the author. The Commentator both (a) refreshes people’s memories about the paper’s contents and (b) presents some objections or questions about the project. The author then has a few minutes to respond, and the rest of the time is devoted to discussion. The organizers will handle the logistics of moderating questions and keeping a queue.

After the event, we have a virtual get-together using an app that allow for people to move avatars around to get into and out of discussion groups. It looks a bit like an old-school RPG video game. They allow people to “go up to” particular speakers they want to talk to, find affinity groups, and so on. We have found that while it is still artificial and stilted compared to a physical space, it is better than having everyone in a shared meeting room where only one conversation can happen at a time.

In our experience it’s a great format for getting feedback on new projects and works in progress, and avoids reading out papers. Reading a paper is sometimes a bit boring in person, and in a virtual setting it is even less likely to grab everyone’s attention. If you’re organizing an event, consider something similar, and reach out to us if you have any questions!

Published by ianwerkheiser

Ian Werkheiser is an Associate Professor in the Department of Philosophy at University of Texas Rio Grande Valley. He is also the host of Thought About Food, a podcast on food and food studies and Digital Worlds, a podcast on the philosophy of technology. His research is currently focused on the interaction between emerging technology on the one hand and communities’ responses to environmental problems (particularly around food systems) on the other. This work brings in philosophy of the environment, philosophy of technology, bioethics, social and political philosophy, and more. Recently, he has been applying tools from environmental philosophy and especially environmental justice to emerging digital technology, and has started the Digital Worlds Workshop to examine issues in emerging technology and virtual worlds. Digitally altered environments, more than the technology itself, are what most people experience and interact with, and these new augmented environments have a host of philosophical implications.

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